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4 Responses to “SFIV Madcatz Pad Review”

  • Will says:

    It seems that difficulty with accuracy in SF games will forever plague gamers. Whether it is back in the arcade or now for consoles, it all comes down to accuracy. Personally, I also play SF4 for 360, and I am able to control the characters with quite a high degree of skill, but I would also agree that it could be better. The Mad Katz controllers play with less rigidity than the 360 controllers, but that could be better or worse, and seems to be mostly player dependent…lastly…spidey masks? Haha

  • AndREW says:

    I see what you are saying, but even in both Gears of War games the simple act of changing weapons was a great deal more difficult than it should have been. Trying to switch to the shotgun would more often than not arm your pistol instead, resulting in being turned into meat chunks. If they could remake their D-pad to mimic the independant direction buttons as seen on the PS3, they would have the perfect controller.

  • Andrew says:

    Why the hell did it post my name like that?

  • Witty! I’m bookmarking you site for future use.

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